⚠️ IMPORTANT: Base game required
🎲 Theme: Dive deeper into the world of Dominion with the "Guilds" expansion, exploring new economic strategies and opportunities. Expand your dominion with master craftsmen and intricate trade.
🃏 Mechanics: "Guilds" introduces new Action cards, each offering unique abilities that enhance the acclaimed deck-building gameplay of Dominion. Players will find innovative ways to acquire cards, spend coins, and even manipulate their purchases to gain an advantage. This expansion retains the core strategic depth while adding fresh layers of interaction and decision-making for 2-4 players, ages 14 and up, with an estimated playtime of under an hour.
♟️ Components: This expansion set includes a variety of new Kingdom cards and a comprehensive rulebook, all designed to seamlessly integrate with your existing Dominion collection. The new cards feature unique artwork and abilities that introduce new strategic dimensions to your games.
📖 How to Play: To begin, simply shuffle the "Guilds" cards into your Dominion base game's supply, following the standard setup rules. Players then select 10 Kingdom cards, which can include a mix of base game and "Guilds" cards, to form the central market. Throughout the game, players use their starting hand of Copper and Estate cards to buy more powerful Action, Treasure, and Victory cards, aiming to build the most efficient deck and accumulate the most victory points by the game's conclusion.
🏭 Publisher: Korea Boardgames.